All India Gaming Federation Tweets

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RT @investindia: #InvestInIndia Investment into #NewIndia’s gaming industry grew at a CAGR of 22% from 2014 to 2020. Explore more about t…
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As the country's #Esports industry is growing faster than the #globalindustry, India is also accelerating the prize… twitter.com/i/web/status/1…
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With #Esports being included in the #Olympics pre-game series, followed by the Indian Olympic Association bringing… twitter.com/i/web/status/1…
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RT @TOIMangalore: GenNext believes Online Gaming Enhances Life Skills toi.in/GH33bb87
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More than half of people from #PUNE also accepted that participating in #onlinegames has assisted them in achieving… twitter.com/i/web/status/1…
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RT @ETBrandEquity: #ETGamingSummit "For me, the gaming future looks extremely bright. In next three to five years, it will be one of the th…
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RT @ETBrandEquity: What we are seeing, the Indian gamer is not only there for spending time on entertainment that's past now, what he's rea…
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This is the first time Prime Minister Narendra Modi has shown interest in this field. He will undoubtedly maintain… twitter.com/i/web/status/1…
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RT @ETBrandEquity: Geopolitical tensions leading to the ban on games like #PUBG, how has the domestic market for games matured overtime? Wh…
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Here's a sneak peek at the Top Industry Experts who will be joining #ETGamingSummit, tomorrow. The champions of… twitter.com/i/web/status/1…
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Players don't get any deduction or reimbursement for expenses incurred while participating. The tax is on the amoun… twitter.com/i/web/status/1…
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According to the details of #taxation covered under Section 115BB of the Income Tax Act, winnings from #lotteries,… twitter.com/i/web/status/1…
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India recorded around 365 million #onlinegamers in 2020 and this number is estimated to arrive at 510 million by th… twitter.com/i/web/status/1…
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Most researchers are discovering that #onlinegames can actually be good for us. #games are beneficial as they engag… twitter.com/i/web/status/1…
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PM Modi addressed the country through video conferencing at #Toycathon2021 to pick new ideas to crowdsource toys an… twitter.com/i/web/status/1…
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We thank our honorable Prime Minister for promoting the idea that we need to work with #gamedevelopers in India to… twitter.com/i/web/status/1…
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There is no better time to be a gamer than today. In the coming times, we will see numerous technological advanceme… twitter.com/i/web/status/1…
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What makes people hook onto consuming #Gaming content & eventually take up gaming? Has #COVID19 opened up opportuni… twitter.com/i/web/status/1…
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In particular, #mobilegames in India have grown significantly, with 7.3 billion #games installed in the first three… twitter.com/i/web/status/1…
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AIGF is proud to be an industry partner to #ETGamingSummit organized by @ETBrandEquity and supports the initiative… twitter.com/i/web/status/1…
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56% of #gamers said that they were almost certain to be straightforward with their #gamingpartners than with their… twitter.com/i/web/status/1…
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While some believe that the younger generation has faster reaction-based skills, others argue in favor of #maturitytwitter.com/i/web/status/1…
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A captivating #skillgame entails four elements – critical reasoning, patience, emotional maturity, and calculation.… twitter.com/i/web/status/1…
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